Domonick, loves doing things from Photography, pixel art, and to 2D animations, particularly background design, but his passion lies in game design, and level creation and art. Many influences from many companies like Ubisofts hyper realistic looks of the Assassin's Creed series, to Blizzard's hand painted art style.
Domonick is fluent in many different software, from modeled programs such as 3dsMax, Maya, digital sculpting programs such as Zbrush, and Sculptris. He also likes taking his art into engine, with using engines such as Unreal Engine 4, UDK, Unity, and even construct. Photoshop is one of the first computer programs Domonick has ever worked with, and has excelled in the many different things that the program can do, from making seamless textures from personal photography, to painting up concepts. Using other adobe programs such as Illustrator, and Aftereffects, Domonick can make vectored art, and make them into animation using motion graphics techniques.
Being that he is passionate in Game Art, he focuses on working as an environment artist, but can do many things from making materials with procedural textures, lighting scenes to give them life, and even to using animations to bring things to life.
Contact Domonick here : [email protected]
Thanks for checking out the site!
Domonick is fluent in many different software, from modeled programs such as 3dsMax, Maya, digital sculpting programs such as Zbrush, and Sculptris. He also likes taking his art into engine, with using engines such as Unreal Engine 4, UDK, Unity, and even construct. Photoshop is one of the first computer programs Domonick has ever worked with, and has excelled in the many different things that the program can do, from making seamless textures from personal photography, to painting up concepts. Using other adobe programs such as Illustrator, and Aftereffects, Domonick can make vectored art, and make them into animation using motion graphics techniques.
Being that he is passionate in Game Art, he focuses on working as an environment artist, but can do many things from making materials with procedural textures, lighting scenes to give them life, and even to using animations to bring things to life.
Contact Domonick here : [email protected]
Thanks for checking out the site!